Take a look at the below position. At first, it might seem like the white king can capture the queen because the black rook is pinned by the bishop. But actually, this is checkmate! What is going on here?
Since the rook is pinned (if the rook moves, the black king will be in check from the bishop) why can’t the white king capture the queen?
The white king can’t capture the queen because you cannot move your king into check, or move a piece that would put your king into check. You might think: ‘but, then black can’t move the rook either, that would put his king in check!’ but, black doesn’t need to move the rook to put the white king in check, the white king in this example would be moving *into the path of the rook* and putting himself in check! (against the rules!)
Here’s another way to think of it. A game of chess is over when there’s a checkmate, but what is checkmate? Checkmate is when no matter what piece a player moves, their king will be captured on the next move. In chess, we don’t go through the motions of actually capturing the king. When we see that it’s inevitable the game is declared over.
Let’s pretend though, that we DO get to capture the king, and when a king is captured the game is over. Now what happens? Let’s see…
The white king captures the queen… then the rook moves down and captures the white king! Game over! It doesn’t matter that the black king has been exposed to the bishop, because after capturing the king the game is over. White doesn’t get another turn to move the bishop.
In real chess we end the game one move early. If we see that the king is going to be captured on the next turn, then the game is over.
Another way to think of it is: You can’t make a move that would allow your king to be captured on the next move.
Now that we understand the concept of checkmate, you should be able to look at any board and understand if the game is over. Checkmate happens more often than you think, and now it’s up to you to spot it when it occurs!