Conditional moves allow you to pre-program specific future moves that will be automatically played if your opponent makes a predicted move. They function similarly to pre-moves in Live Chess, but with a crucial difference: while pre-moves are played regardless of your opponent’s response, conditional moves are executed only if your opponent makes the exact move you anticipated.
When to use conditional moves
Conditional moves are a great way to save time in positions where the next few moves are predictable - especially during exchanges or combinations where one player's moves are forced, such as an unavoidable checkmate sequence.
How to set conditional moves
Click the button beneath the moves list on the right side of the screen. This button will only appear during your opponent’s turn.
Once you click the conditional moves button, a new screen will open with a chessboard displaying the current position. Use the board to enter the move you think your opponent will make next -- This move becomes the 'condition' (e.g., 'IF Black plays e5...').
After setting the condition, make your response move (e.g., '...THEN I play f4'). This move will be automatically played if your opponent makes the predicted move.
The sequence of moves is saved automatically as you go. You can continue to add subsequent moves for both sides, building a longer sequence of conditional moves. If you change your mind, simply delete a line by clicking the ‘X’ next to it.
You can also set up multiple lines of conditional moves by clicking the 'New Line' button, allowing you to prepare for various scenarios.
For example, you could save one line such as, 'If Black plays 1...e5, then I play 2. f4,' and then create another line starting from the same position, 'If Black plays 1...e6 instead, then I play 2. d4.' This way, you can plan for different responses and adjust your strategy accordingly.
Click the button to save all lines and return to the game board.